Pentagram
Before starting you will need a group consisting of all 5 classes, and all members must be within the same level bracket; 60-69, 70-79, 80-89, 90-98, or 99+
Whilst the group is forming you should kill
Zombies in
House Macabre Yard 1 until they have 2
Zombi's Flesh.
This quest has a 3 hour deadline but should only take around 20 minutes.
Everybody will need full labor in order to sign the pact.
The Pact
Have all 5 players meet up and form a group for easier communication, before all heading to
Loures Library.
If you wish to form the pact elsewhere in the future you may Memorize the Pentagram Grimoire at (6,9).
Note that Pentagram Grimoire costs labor to memorize.
One player needs to walk to (6,4) to find the tome which will initiate the pact. When asked if you dare to open it click "Open the Tome" then "Gather five aislings and sign the pact". You will be then asked to type the name of each group member one by one. They must accept by clicking "Sign the Pact" before you can type the next name. Once all the names are entered the pact will be complete.
(Maps of House Macabre)
The Ritual
Head to
House Macabre Yard 1 and make your way to the house furthest north at (8,8).
Make sure your group has 2
Zombi's Flesh before continuing.
Once inside the house head to (1,13) to enter
Macabre Pentagram.
Stand on the Skulls as shown below;
Warrior at 12:00. (4,12)
Rogue at 3:00. (8,11)
Priest at 5:00. (10,15)
Wizard at 7:00. (7,18)
Monk at 9:00. (3,16)
The Wizard will begin the Ritual by dropping one of the
Zombi's Flesh 2 tiles North, (on 7,16).
If your communion is successful each player will receive an
Altar Candle
Each player must then move two skulls Clockwise;
Wizard at 12:00. (4,12)
Monk at 3:00. (8,11)
Warrior at 5:00. (10,15)
Rogue at 7:00. (7,18)
Priest at 9:00 (3,16)
The First Clues
Each player will receive a popup. Click "Call up the (monster)" and read through the messages.
After a few windows click "Where is the (area)?" and you will receive a final popup.
Write down this information and mail/whisper it to the player that was on your current tile before the rotation;
Your Class | Give Clue to | Clue Details |
Wizard | Warrior |
Vials upon vials of essences, oils, salves and worse line the desk of the ___ Macabre Study in the ___ Room. |
Monk | Rogue | The book rests on top of a dresser in the ___ room of the ___ Macabre Study. |
Warrior | Priest | In the ___ depth of the Cthonic Remains on the ___ side is an altar to Unspeakable Gods. |
Rogue | Wizard | The pipes of copper sprawl on the __ side of the ___ room of the third Macabre Cellar. |
Priest | Monk | This especially cursed fungus grows in the ___ side of the ___ depth of the Cthonic Remains. |
Take care during this part as unclear or incorrect directions will easily fail the quest.
Finding your First Locations & The Second Clues
Translating your clue is relatively easy.
For example; if your clue was "The pipes of copper sprawl on the east side of the 2nd room of the third Macabre Cellar." then you need to find copper pipes on the east wall of Macabre Cellar 3-2.
If you receive any other popups on your way that are not related to your clue make sure to close them.
When you find your clue click "Call up the (monster)" and read through the messages untill you reach the second clue.
Write down this information and mail/whisper it to the player who gave you your first clue;
Your Class | Give Clue to | Clue Details |
Wizard | Rogue |
Deep, into the ___ depth of the Cthonic Remains a little on the ___ side, by the shovels and unmarked graves, I visit. |
Monk | Priest |
The candle is on the ___ wall of the ___ room of the ___ Macabre Study. |
Warrior | Wizard |
* The lich burried me in the ___ side of the ___ House Macabre Yard, near other graves. * |
Rogue | Monk |
The old stove rests in the ___ corner of the ___ room of the ___ Macabre Study |
Priest | Warrior |
About the ___ side of the ___ depth of the Cthonic Remains are the remains of a broken wooden tub where Aloysia drew her last breaths, and the Scarlet Beetle drew its first blood |
*
Have the Warrior do their clue first. If it sends the Wizard to Macabre Yard 2 this clue is bugged and your quest is unfortunately broken. *
You will have to wait 3 hours for your pact to expire and start again.
Finding your Second Locations
Do as you did with the first clues. Search for your popup, click "Call up the (monster)" and read through the messages untill the end.
If you are successful it will tell you to return to the pentagram.
Finishing up
Once each group member has found both heir clues they should head back to the Pentagram Room and take their original spots.
Weaker groups should buff themselves with fas and aite before continuing.
(Most of the time a monster won't spawn but it's good to be safe)
When all 5 players are in place the Wizard needs to drop another
Zombi's Flesh 2 tiles North, (on 7,16).
If nobody messed up whilst finding their clue then a monster from Cthonic Remains will be summoned.
MAKE SURE TO LET THE MONSTER TAKE A STEP BEFORE KILLING IT. IF IT DIES TOO FAST YOU WILL GET NO CREDIT.
Simply kill the creature and return to your original spots again.
The Wizard needs to pick up the
Zombi's Flesh and drop it 2 tiles North one last time.
Each player will receive 2,500,000 Experience, an
Altar Candle, and their Pentagram Armor & Hat;
Map of House Macabre
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