Quests

Muisir Training Grounds


To start this quest you must first Enter Muisir Village.


Speak to Grady at (28,30) and click "Muisir Training Grounds" to gain access to the training grounds lobby.
(Clicking "Muisir Village" will give you a little story about as to why the mushrooms have gone rogue)


Once inside Speak to Tiernan (30,27), Click "About Muisir Training Grounds" to start the questline.
You will be teleported to the first Training Quest NPC, Tadgh.

Click Tadgh and Speak to him about "Muisir Training I".
You will be teleported to Muisir Hunting Grounds 2 where you must kill 5 of each type of mushroom.

Once you are finished return to him to check if you have passed the training, if so then you may continue to the next Training Quest.
If you take too long you will be teleported back to the lobby and be made to re-attempt that stage.

See the table below for the names, kill criteria and time limits for each stage of the quest.
After completing the Muisir Training IV you will receive the Legend Mark: "Completed Muisir Training - #"

Once you have complete Muisir Training 5 times you may start Defeating the Muisir Villain for a chance at a Lumen Amulet.

If you scroll further down you will see some notes on the monsters and a map of the Muisir Training Grounds


Muisir Training Quest


NPC Name Quest Stage Objective Time Limit
Tadhg
Muisir Training I Slay the following Creatures:
5x "Rouge Mushroom 1"
5x "Rouge Mushroom 2"
Then return and click "Did I pass Training I?"
3 Hours
Taliesin
Muisir Training II Slay the following Creatures:
10x "Rouge Mushroom 1"
10x "Rouge Mushroom 2"
Then return and click "Did I pass Training II?"
3 Hours
Tearlach
Muisir Training III Slay the following Creatures:
15x "Rouge Mushroom 1"
15x "Rouge Mushroom 2"
Then return and click "Did I pass Training III?"
3 Hours
Tielo
Muisir Training IV Slay the following Creatures:
10x "Rouge Mushroom 1"
10x "Rouge Mushroom 2"
10x "Rouge Mushroom 3"
Then return and click "Did I pass Training IV?"
3 Hours


Muisir Training Grounds Monsters


Name Notes Attributes
"Rouge Mushroom 1"
Sleep effects will cause it to heal.

Casters should keep the Bashers alive whilst constantly fassing and cradhing.

Bashers should attack constantly and use their skills as they see fas & cradh hit.

Use powerful skills with good timing to one hit them

pian na dion and mor pian na dion are very effective.
Offensive: Water
Defensive: Water
"Rouge Mushroom 2"
"Rouge Mushroom 3"


Muisir Training Grounds Map





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