General

Tailoring


Any class with the Tailoring skill can tailor armors to enhance their attributes. By Tailoring an armor it will become lighter and add more protection. However, the level required to equip it an the repair cost will increase also.
NOTE: Armors become perishable once tailored. They will disappear upon death if equipped.

To tailor an armor you will need to head to a tailor of your choice. There is one in Mileth, Abel, Piet, Rucesion, Oren and Undine. You may tailor either alone or with an assistant. An assistant will increase the chance of tailoring a higher grade whilst guaranteeing you won't break the armor. Tailoring will consume your labor but not your assistant's.


Each time an armor is tailored you have a chance to receive "Tailoring #" you may improve your tailoring skill to increase the chance of tailoring a higher grade. The highest known Tailoring skill is 18.

Tailoring Grade Chances
Level Range Destroyed No Improvement Good Fine Grand Great
0 Common Uncommon Rare Very Rare Not Possible Not Possible
1-6 Uncommon Common Uncommon Rare Very Rare Not Possible
7-10 Rare Uncommon Common Uncommon Rare Very Rare
At Tailor 5 Approximately 1% were destroyed, 2% were no ungrade, 30% good, and the rest fine

Tailoring Benefits
Type Insight Increase Armor Increase Weight Decrease Value Increase
Good +6 -1 20% 2x
Fine +12 -2 40% 4x
Grand +18 -3 60% 6x
Great +24 -4 80% 8x
Warrior armors only increase by 3 levels per grade.
Level 1 armors only increase by 2 levels per grade.

Dyeing


With Tailoring you are also able to dye the color of armors. The level 11, 41, 71 and 97 armors, as well as a few others may be dyed. Check out the Armor pages to view the available colors for your armor.

To dye an armor you will need to be a respected citizen and you will need an assistant who also has the tailoring skill.
Go to the relevant town's tailor and dye the armor using "normal" or "grand" depending on the armor.

T o dye an armor Loures you will need to use the bank in Piet.


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