General

Guild Castles


Guild Castle Battles pit two guilds against eachother to obtain control of a castle.
You must be a member of a guild or a fellowship to participate.
Holding a castle will generate coins daily for the guild who controls it.
You cannot harm your own guild whilst fighting in a castle battle.
A guild holding a castle may not attack the other castle.
The "Chess Pieces" have elemental defense and low health so make sure to beag fas & aite them.

Unoccupied Castles

If a castle is unoccupied it becomes a free for all for any guild to take.
Attacking an unoccupied castle cost 15,000 coins.
Multiple guilds can attack an unoccupied castle at once but the first to reach the inside and kill the piece wins it.

Attacking an occupied Castle

Attacking an occupied castle costs 2,000,000 coins.
To capture a castle you have to kill the enemy chess piece, which can be reached by destroying the gate or climbing the ladders.
The ladders have a chance to deal a large amount of damage so be careful if there are enemy players around.
The gate takes 1 damage from all sources so can take a while to kill. (?)
You will need to defend your guild's chess piece which will be located outside of the castle.
A guild can attack a castle twice in 4 hours.

Defending your guild's Castle

There will be a worldwide broadcast when your castle is under attack.
You will need to defend your guild's chess piece which will be located inside of the castle.
The defending guild have access to npc options that allow them to teleport in and out of the castle.


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