Andor Class

Lesson 2: Civilization Structure and Ranks Part I

In the early caves of Andor, near to the surface of the desert plains of Noam, the Andorian Ant Workers can be found labouring without fail. These hard working civilians spend their days toiling away mining the precious ores found within the walls, gathering food and supplies, and doing their part to support the Kingdom. Though the Workers have not had any formal training in combat, they learn to defend their colony from an early age, and are still incredibly deadly to the unprepared Aisling.

The children of Andor are called Norajo. These young ants may seem sweet and innocent, for if they spot you they will immediately run towards you, begging you to play with them, and releasing a pheromone which puts Aislings into a paralyzing sleep. Despite their tender age, they are quite large in size and can easily lay waste to potential enemies.

Because of the ever present threat of invasions from Hwarone, the entrance caves to Andor are patrolled by guards. These guards are the lowest rank of the Queen’s Guard, but their devotion to her and the protection of the colony is as fierce as any others. They are identifiable by the emerald green armour they Wear around their torso, arms, and legs. The weapon bestowed upon the guards is a heavy club with a sharp, curved blade protruding from each side at the tip.

Wandering about amidst all the Andorians is a strange creature. Not an Ant, but part of the colony all the same. The Boro and Boronang worms were found by the Ants as they formed their caves and tunnels. These docile worms posed no threat to the Queen, so the Andorians ignored their presence.

The Queen herself however saw a usefulness for this trait. While they are incapable of the manual labour of the Workers, and not fit for the combat training of the Queen’s Guard, they have ‘wormed’ their way into her heart, if you will, as her eyes and ears in the caves. They are her spies. As they flit about through the kingdom they listen in on every conversation, witness every dealing, and ultimately report back to the Queen with the goings-on of her people.

This is why, if you see these worms, they will not attack you. They would much sooner tell the Queen of your presence than risk their lives to prevent your advancement. Despite this, do not take them for weak.

The Boros are extremely toxic to Aislings, and even one touch of their flesh is enough to kill an Aisling instantly. They are quick, and able to spit their venom from a distance so even a ranged attack on one will bode certain death for anyone foolish enough to try. Those brave enough to wander openly in Andor will have their intrusion made known to the Queen one way or another, so best just to leave these creatures be and live to die another day.

The next Andorians we will discuss will be the Kaze. But first, by a quick show of hands, who is familiar with the trials of Andor? I will be discussing them in more depth during our fourth class, but essentially the Trials of Andor are much like the Aisling right of becoming a Grand Master in terms of status.

When an Ant reaches a certain age they begin training for the trials. If they pass the trials they are admitted to the Queen’s Guard and begin their lives as a Guard. If they fail the trials they find themselves forever toiling away as a worker. For most Andorians this is a fact of life that they simply must accept. Not all of them are cut out to fight. Some are born to. And in some cases, passing the trials and becoming an elite member of the Queen’s Guard is an obsession. This is the situation for the Kaze.

The Kaze are the Andorians who have failed the trials, but instead of accepting their fate as a Worker, they simply lose their minds. They fight as the members of the guard do, but without the honour or recognition. They refuse to fall into the labourers quarters and instead can be found wandering aimlessly about the kingdom. Their minds are clouded and their purpose lost, they struggle through their days without true meaning for their lives.




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